The Original Bear
For my first ever 3D model I wanted to pay homage to the Fat Bear Week done by the Katmai National Park. The assignment tasked the class with utilizing primitive shapes inherent in the software to construct diverse objects. Employing a combination of circles and various tools available within the software, 'The First Bear' came to fruition.
First render of Fat Bear

First render of Fat Bear

Wireframe of the primitive shape Fat Bear

Wireframe of the primitive shape Fat Bear

The First Bear turn-around animation

Fat Bear 2
Wanting to develop a more semi-realistic Fat Bear and a new understanding of how to work 3D modeling programs in Virtual Reality I began to build up Fat Bear 2. The utilization of both primitive and organic shapes afforded me greater latitude in sculpting the model, elevating the overall complexity and fidelity of the design.
Reference sheet for the second model of Fat Bear

Reference sheet for the second model of Fat Bear

Close-up reference of bear paws

Close-up reference of bear paws

Final render of the Second Bear

Final render of the Second Bear

Turn around animation of the Second Bear

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