In this personal endeavor, I set out to push my creative boundaries by bringing my original character to life through the intricate process of 3D modeling and animation. The challenge led me to delve into extensive research and engage in trial and error using the powerful software Blender, ultimately bringing my character to a vibrant, animated existence.
The Process
During my time at SUNY Oswego, I took on a major project: creating the introduction for a children's TV show. In this endeavor, I poured my creativity into developing a range of characters, from heroes to antagonists, and carefully crafting backgrounds enriched with animation elements. As my skills in 3D design grew, I became motivated to push artistic boundaries and embarked on a personal project to bring my two-dimensional characters into a vibrant three-dimensional space. It was an exciting journey of creative exploration beyond the ordinary.
The Final Results